
#God of war ps5 upgrade Pc#
It’s worth noting this could have been in error Lee could have accidentally added the ‘Ragnarok’ bit while he in actual fact he might be working on God of War PC right now. A clue came by way of LinkedIn via GameRant, which picked up on a Twitter user who spotted the profile of a Senior Programmer at Jetpack Interactive, Warren Lee, who has a project listed as ‘God of War Ragnarok’.
/cdn.vox-cdn.com/uploads/chorus_image/image/68753145/gow.0.jpg)
I think it’ll be fun for players to explore that but also we want it to be more expressive, you know, your choices matter when you set him up.”Ĭould we see God of War Ragnarok come to PC as well as PlayStation consoles? Following the recent revelation of the 2018 God of War port, there is a tentative rumor that its sequel could get a similar treatment.
#God of war ps5 upgrade how to#
This, Williams added, goes “all the way down to the defense, so you can kind of play a little differently and enemies know how to respond to that, or force you into these different situations where you need to use different things. The reason for this, William explained, is because he and the team at Santa Monica Studio “really want to open up expressive choice to the way that you build your Kratos, like the equipment and loadout and things like that.” When Ford pointed out that in the most recent trailer there are moments where it looks like Kratos’ Guardian Shield has a different design and Kratos is using it in different ways, Williams said this was true and that while he didn’t “want to go too deep on it”, the game will have “different shields, and they have different defensive options and abilities.“ The game will bring Kratos and players enjoy a little more variety when it comes to the shields that can be used, according to director, Eric Williams, in an interview with God of War YouTuber Jon Ford. Between the five years taken to develop 2018’s God of War and the four that will be spent on Ragnarok, the studio would rather the Norse storyline didn’t run over nearly 15 years through a third game, as it’ll be “too stretched out.” Barlog explained that the main reasons to conclude the Norse saga in God of War: Ragnarok was because of the long development time involved in making a modern God of War game. Santa Monica Studios creative director, Cory Barlog, has confirmed in an interview that Ragnarok will conclude the Norse storyline that started with 2018’s God of War on PS4.

Image credit: SIE Santa Monica Studio (Image credit: SIE Santa Monica Studio) All it showed was a brief logo and the words “Ragnarok is coming”.

Previously we had been shown a brief teaser for God of War: Ragnarok right at the end of Sony’s live stream event in September 2020.
#God of war ps5 upgrade series#
The combat looks just as devastatingly violent as we’d expect, and the new announcement also confirmed that we will indeed be facing Ragnarok – a series of events and catastrophes that ultimately lead to the end of the world according to Norse mythology.

We finally got a proper trailer for God of War: Ragnarok at the PlayStation Showcase 2021 that gave us gameplay and cinematic footage of what we’ll be faced with when it releases. We had hoped the PlayStation Showcase 2021 would give us a more concrete date, but we weren’t so fortunate. Sony Santa Monica Studio confirmed the delay in June 2021, releasing a statement on Twitter. There was already speculation that Ragnarok could be delayed, given that Sony hadn’t mentioned the sequel in its plans for 2021 since the game’s announcement. God of War: Ragnarok is due to release in 2022 on PS5 and PS4, following a delay from its initial 2021 release window. Image credit: SIE Santa Monica Studio (Image credit: Sony Santa Monica)
